![]() if you loved her emotions in the 2013 reboot then you will love her here. ![]() the best one in the trilogy and the best Lara Croft ive ever seen. this is the best tomb raider game to date. … Expandĭont believe any negative reviews, clearly their haters. I did enjoy the stealth section, despite it being so brief. When are we going to see Lara Croft The Tomb Raider rather than Lara Croft "becoming" the Tomb raider? The good thing about this game. There is no reason for this to happen again! She already killed a lot of people in the last two games. This is good and a believable transformation. And after that fallout, she had to deal with that transformation, by going all emotional. The first two game had moments where Lara just snapped, going berserk to seek out vengeance. I don't care that the characters are uninteresting. Who thought this was a good idea? This was the worst thing about this game. It's so annoying going back and forth to the camp just to change clothes. At some point in the game, you are required to be in a specific outfit to talk to people. If you're trying to get back to the roots, keep in mind that Lara is acrobatic, not a wild animal! I'm not finished with the flaws. It's the same one since the first, crawling like an ape. I had hoped that they change the dodging animation. The animations are the same ones as the previous titles. So, if you're looking for combat as it was advertised, (like a predator) those moments will be brief and you won't miss it. The encounters with enemies are cut down by 3/4, at least. Don't expect that you'd be doing this quite often, you won't. The only thing new about it is that Lara can camouflage herself by smearing mud all over herself. The game mechanics are so similar to the previous games. ![]() Tomb raiding side quest rewards you with combat moves or crafting materials which you rarely use. Why not more of both? There's no point of upgrading your weapons, you won't be using most of them. And I don't know why people think this is a good thing. They put more "tomb raiding" and less shooting. I mean, I see what were the developers going for. As someone who has completed the first two games, I find this quite disappointing. And I don't know why people think this Why is this getting 10s and 9s? Maybe the fans of the series are not seeing the flaws, or maybe despite the flaws, they find this game that much enjoyable nonetheless. Why is this getting 10s and 9s? Maybe the fans of the series are not seeing the flaws, or maybe despite the flaws, they find this game that much enjoyable nonetheless. To me, it's clear that Eidos Montreal are more than cometent in handling our favourite 90s heroine. The story and character development is layered and reveals meaning to Lara's mindset as the game progresses past the first act. This is good news if you recall and enjoyed the more solitary exploration of the series 20 years ago. There's a noticeable shift from the previous two entries in terms of pulling back on run and gun gameplay in favour of stealth and tactical strategy when tackling the encounters that happen occasionally. It's clear that Eidos Montreal have a knack for designing intriguing and rewarding puzzles, as the ones found in Shadow of the Tomb Raider feature variety and rewarding gameplay. There's a noticeable shift from the previous two entries in terms of pulling back on run and gun gameplay in favour of stealth and tactical strategy when tackling the encounters that happen Wow.
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